|
|
|
|||
| THE CHILDREN'S E-STORY Rationale It is important for students to write for "real world" audiences (those other than the teacher) because they see more purpose for writing, and consequently, their personal investment in the writing project increases. Students are much more likely to revise and edit a piece if they believe that someone is going to read it for authentic purposes and not simply for the grade. The writing of children's stories gives the teen writer a specific purpose, audience and genre. The electronic story, however, enables the student author the opportunity to use technology for communication purposes. By writing the story in the form of PowerPoint presentation, students will learn the entire gamut of PowerPoint options and possibilities. Illustrations will be required, so that could involve clip art, photographs or even scanned drawings or paintings. All PowerPoint stories could easily be compiled on a class website of "Collected Children's Stories." This project will make use of student creativity, imagination and thinking skills. It will also require understanding and ability to use PowerPoint, scanners, and/or digital cameras. In addition, the story will call for appropriate use of story elements, grammar and syntax, and process writing skills. Each of these skills and concepts is relevant to the student in that they are required of most jobs and professions. Unit Objectives Students will be able to:
Goals and Curriculum Standards Addressed (Alabama Course of Study, NCTE, NETS, ISTE, Holmes Partnership, et.al.)From the Alabama Course of Study, English Language Arts, grade 10:
From the ISTE National Education Technology Standards (NETS) and Performance Indicators For Teachers I. TECHNOLOGY OPERATIONS AND CONCEPTS. Teachers demonstrate a sound understanding of technology
operations and concepts. Teachers: B. demonstrate continual growth in technology knowledge and skills to stay abreast of current and emerging technologies. II. PLANNING AND DESIGNING LEARNING ENVIRONMENTS AND EXPERIENCES. Teachers plan and design effective learning environments and experiences supported by technology. Teachers: A. design developmentally appropriate learning opportunities that apply technology-enhanced instructional strategies to support the diverse needs of learners. B. apply current research on teaching and learning with technology when planning learning environments and experiences. C. identify and locate technology resources and evaluate them for accuracy and suitability. D. plan for the management of technology resources within the context of learning activities. E. plan strategies to manage student learning in a technology-enhanced environment. III. TEACHING, LEARNING, AND THE CURRICULUM. Teachers implement curriculum plans, that include methods and strategies for applying technology to maximize student learning. Teachers: A. facilitate technology-enhanced experiences that address content standards and student technology standards. B. use technology to support learner-centered strategies that address the diverse needs of students. C. apply technology to develop students' higher order skills and creativity. D. manage student learning activities in a technology-enhanced environment. IV. ASSESSMENT AND EVALUATION. Teachers apply technology to facilitate a variety of effective assessment and evaluation strategies. Teachers: A. apply technology in assessing student learning of subject matter using a variety of assessment techniques. B. use technology resources to collect and analyze data, interpret results, and communicate findings to improve instructional practice and maximize student learning. C. apply multiple methods of evaluation to determine students' appropriate use of technology resources for learning,communication,and productivity. V. PRODUCTIVITY AND PROFESSIONAL PRACTICE. Teachers use technology to enhance their productivity and professional practice. Teachers: A. use technology resources to engage in ongoing professional development and lifelong learning. B. continually evaluate and reflect on professional practice to make informed decisions regarding the use of technology in support of student learning. C. apply technology to increase productivity. D. use technology to communicate and collaborate with peers, parents, and the larger community in order to nurture student learning. VI. SOCIAL, ETHICAL, LEGAL, AND HUMAN ISSUES. Teachers understand the social,ethical,legal,and human issues surrounding the use of technology in PK-12 schools and apply those principles in practice. Teachers: A. model and teach legal and ethical practice related to technology use. B. apply technology resources to enable and empower learners with diverse backgrounds, characteristics, and abilities. D. promote safe and healthy use of technology resources. E. facilitate equitable access to technology resources for all students. What ESSENTIAL UNDERSTANDINGS will the students have as a result of this unit?
What DECLARATIVE KNOWLEDGE (facts, concepts, generalizations) will students be acquiring during this unit?
Technology Specific:
What PROCEDURAL KNOWLEDGE (skills, processes) will students be acquiring during this unit?
Technology Specific
In order to plan effectively for this unit, the teacher must:
Activities To introduce the unit: The teacher will read a "traditional" children's story aloud to the class. Some discussion about general purpose, audience and form of the piece will follow. Next, the teacher will read an E-Story that she has created in advance, using the projector and screen to demonstrate the use of PowerPoint. Discussion will follow, as will brainstorming about potential story ideas. To help students understand the declarative knowledge (facts, concepts, generalizations): 1. Lecture and modeling by the teacher. 2. Reading of various hand-outs and instructions. 3. Reading of various children's stories.To help students understand the procedural knowledge (skills, processes): 1. Design of the E-Story (Writing Process, PowerPoint, camera, scanner, etc.) 2. Reading Process (Reading of stories) 3. Peer Conferences and Group Talk 4. Reflective Letter Writing and Self Evaluation 5. Navigating the Internet To involve students in applying what they are learning to real-world contexts (application of concepts and skills): The final outcome of the project itself is a "real-world" context. Students will present their stories to elementary children. They may also post it on a class website of collected stories. Assessment Strategies (Describe assessment strategies selected for this unit--their alignments with desired learning outcomes and when/how they will be used.) 1. In-Class Questioning and Answering: Ongoing/Used during all stages of the E-story. Students will be reading children's stories and will be questioned about their elements. 2. PowerPoint E-Story: End of Project/Specific rubric will be designed by students and teachers and will include the following criteria: purpose/audience awareness, idea development (details, pictures, etc.), organization (PowerPoint pieces fit correctly), sentence structure, vocabulary or wording, correct use of mechanics and conventions, and appropriate and effective use of other technology sources (Internet, scanners, digital cameras, etc.). 3. Reflective Letter and Self Evaluation: End of Project/Students will write a letter that describes their process of writing the story, designing the PowerPoint and then presenting the final product. The reflective letter will be assessed according the same criteria above, minus the technology use. Questions will be offered for them to consider such as:
Accommodations for Students with Special Needs (Instruction and Assessment) Students with IEPs or with other needs may be given extra time for additional assistance. Also, heterogeneous grouping will allow for collaboration and support. The same rubric will be used for the E-Story, but the evaluation of the reflective letter may require less development according to the writing fluency of the student. An oral reflection may be substituted or added to the assessment for the student who has extreme deficits in writing. Resources
|
||||